#pragma once 
#include "Deck.h"
#include <vector>
#include "Bonus.h"


class TeamTake
{
	Deck deck;
	std::vector<Bonus> bonuses;

public:
	TeamTake();
	~TeamTake();
	void addCard(Card * card);
	void addBonus(Bonus bonus);

	int getPointsFromCards();
	void reset();
	
};